Marie

Figure and Hair :


Elite Human Surface Shader and Lighting Tutorial:

Making of Marie: Elite Human Surface Shader and Lighting Tutorial

The Elite series of add-ons for Victoria 4 comes with exceptional skin textures, body shapes, and poses, ready to use for photo-realism results.
The Elite Human Surface Shader has been designed to produce realistic renders using the default settings. Utilizing ray-tracing, sub-surface scattering, translucency and more advanced highlight effects, this shader is a ready-to-render solution for Victoria 4 in DAZ Studio.
Marie realism was created using a tutorial by Melmoth, who made lighting and rendering for V4 Elite Texture Marie product page main promo artwork. Find out this great tutorial in the DAZ 3D Forums.



Textures and Shader :



UberEnvironment Light Shader IBL/HDRI:

UberEnvironment Light Shader IBL-HDRI

Amy realistic lighting was created using UberEnvironment Light Shader IBL-HDRI with KHPark Environment Map setting for the best results.

UberEnvironment is a DAZ Studio light shader designed by omnifreaker for Ambient and Environmental lighting effects.It is perfect to render your scene with IBL and HDRI in DAZ Studio!

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